Pokémon Go Fest could have been great—Instead, it was a disaster

Like the nearly 20,000 other attendees, I was thrilled about the prospect of Pokémon Go Fest. I’ve covered the game extensively for Macworld since before its release last summer, but more importantly, I’ve been playing it for fun—sometimes solo, or with my wife and son. All told, I’ve spent dozens of hours capturing thousands of Pokémon, making thousands of PokéStop visits, and hatching loads of digital eggs.

Pokémon Go Fest promised the ability to catch rare monsters, team up with lots of other players to tackle the new Raid Battles, and the opportunity to unlock and capture top-tier Legendary monsters, which would finally be added to the game for the occasion.

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